Post jam update!
Planet Beater » Devlog
The game didn't perform as well as I had hoped in the jam, but I still love the concept and gameplay, So I decided to give it some extra attention.
Here is what I've added since the Jam version:
- Save functionality - The game will now save your highscore and progress.
- A new gamemode: Checkpoint - In this mode you can start from the furthest planet reached and practice the higher levels.
- A main menu - (With it's own music)
- An announcer voice
- More cloud and ocean patterns for the planets
- Added some variation to some sound effects
Fixes:
- Shortened the time for planets to transition
- Fixed camera shake not resetting to default position when finished.
- Fixed tick sound effect on laser charge
I also have a couple more gamemodes in mind that I might add in the future. ;)
I really hope you enjoy this game as much as I have enjoyed making it! Please let me know if you run into any bugs or issues.
Planet Beater
Beat planets in a celestial boxing match
| Status | Released |
| Author | Bladaa |
| Genre | Action |
| Tags | 2D, Arcade, Bullet Hell, No AI, Pixel Art, replayable, Short |
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